Death Knight

Death Knight is a champion appearing in Quake Champions. Death Knight was added on August 2, 2018.

Summary
Death Knight the Warrior Eternal is a undead humanoid medieval-era styled knight. He first appeared in the original Quake game as one of the enemies in the game.

Bio
When the blood rage abates, his desiccated mind asks again: Who were you? How many battles? When will it end?

The answers mattered once, before the blessing of the seethe-monks relieved him of mortality, long before the Trespasser debased his master and took her Dire Orb for himself.

The tungsten "heart" that pumps molten lead through his veins serves as a constant reminder of his plea to the Great Black Goat a dozen centuries ago-the only plea he has ever made: "Let me be forever at war."

Flame Strike


'''Death Knight uses his unending rage to summon 3 deadly fireballs, which leave deadly fire in their wakes, and set enemies on fire. Activating the ability again before the fireballs impact will cause them to coalesce in a massive explosion.'''


 * Cooldown: 45 seconds
 * Fireball Direct Damage: 25 damage
 * Fireball Minimum Splash Damage: 10 damage
 * Fireball Maximum Splash Damage: 25 damage
 * Splash Radius: 3 meters/120 units
 * Burn Damage/Duration: 10/10 seconds
 * Ground Fire Duration: 3 seconds
 * Flame Strike and Converge Activation Delay: 0.125 seconds

Notes
 * Fire DoT can be ended prematurely by picking up health bubbles, mega health, or using Galena totems
 * Fireballs shoot out in a triangular formation with one fireball being launched straight ahead and the two others going off to the sides. Using the ability again will bring them together and cause an explosion and destroying all 3 fireballs.
 * Fireballs can hit a target at any point in their flight.
 * The ground fire appears behind the fireballs as they travel. Therefore, hitting an enemy with a fireball does not guarantee setting them on fire.
 * Fire burn does not stack. Walking over fire resets the 10 second burn timer.

Charring
When Death Knight hits melee-he adds fire DOT to the enemy.

Burn Damage: 10 damage/second

Burn Duration: 10 seconds


 * Adds a fire effect on the Gauntlet, though this change is entirely cosmetic.

Forged Skin
'''Death Knight is immune to fire damage. This is almost no use because only BURIAL CHAMBER has lava on the map. Except that map there's no way you may get fire damage from maps.'''

Game Play
Day 1 Death Knight Game Play - Frothy