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+ | {{Infobox |
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⚫ | |||
+ | | name = Athena |
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+ | | tag = Marooned GDF |
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+ | | img = Athena skin one.png |
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+ | | healthvalue1 = 125 |
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+ | | healthvalue2 = 100 |
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+ | | armorvalue1 = 0 |
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+ | | armorvalue2 = 50 |
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+ | | speedvalue1 = 320/- |
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+ | | activeability = Grappling Hook |
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+ | | passiveability = Ramp Jump |
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+ | | video = https://youtu.be/aLnyZiXc1i0 |
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+ | }} |
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==Summary== |
==Summary== |
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Utilizing her trusty Grappling Hook, Athena can traverse the Dreamlands’ intimidating spires and vantage points with ease. Not only does the Hook grant considerable verticality and movement, but also a convenient getaway for Athena whenever a fight just isn’t going her way.<ref>https://quake.bethesda.net/en/news/1OrWVkFjVqoIUWG28QSYkS</ref> |
Utilizing her trusty Grappling Hook, Athena can traverse the Dreamlands’ intimidating spires and vantage points with ease. Not only does the Hook grant considerable verticality and movement, but also a convenient getaway for Athena whenever a fight just isn’t going her way.<ref>https://quake.bethesda.net/en/news/1OrWVkFjVqoIUWG28QSYkS</ref> |
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+ | |||
+ | ==Bio== |
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+ | Her GDF Academy recon training was cut short when the Strogg invaded Earth. When the Terran were ready to counterattack the Strogg homeworld years later, Athena was among the first in line. But the Strogg were expecting them. Just after the dropships launched their pods, a powerful EMP disabled all but a few. She assumed her pod would become her coffin. Then, a miracle: ground forces destroyed the Slipgate generator, sending a shockwave of otherworldly energy outward from the surface. It swept across her pod, taking her… somewhere else. |
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+ | |||
+ | ==Abilities== |
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+ | ===Grappling Hook=== |
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+ | Athena can use her skills with a grappling hook, allowing her to reach new heights and extended mobility. |
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+ | |||
+ | There are two modes to the hook. The primary and default mode being the '''Linear Hook''', which will pull yourself to your hooked target. |
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+ | |||
+ | While in flight, Athena can switch her hook into the '''Swing Hook''', locking the length and instead allowing her to swing from her target. |
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+ | |||
+ | Athena's hook can also be used to deal damage if used on enemy champions. |
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+ | |||
+ | ''Initial Piercing Damage: 25'' |
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+ | |||
+ | ''Swing Impact Damage: 50'' |
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+ | |||
+ | ===Ramp Jump=== |
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+ | Athena's passive allows her to utilize any ramp or small step as a launching point to reach even higher. |
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==Gallery== |
==Gallery== |
Revision as of 23:23, 13 October 2018
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Athena is a Light Champion in Quake Champions added in the October 2018 patch.
Summary
Utilizing her trusty Grappling Hook, Athena can traverse the Dreamlands’ intimidating spires and vantage points with ease. Not only does the Hook grant considerable verticality and movement, but also a convenient getaway for Athena whenever a fight just isn’t going her way.[1]
Bio
Her GDF Academy recon training was cut short when the Strogg invaded Earth. When the Terran were ready to counterattack the Strogg homeworld years later, Athena was among the first in line. But the Strogg were expecting them. Just after the dropships launched their pods, a powerful EMP disabled all but a few. She assumed her pod would become her coffin. Then, a miracle: ground forces destroyed the Slipgate generator, sending a shockwave of otherworldly energy outward from the surface. It swept across her pod, taking her… somewhere else.
Abilities
Grappling Hook
Athena can use her skills with a grappling hook, allowing her to reach new heights and extended mobility.
There are two modes to the hook. The primary and default mode being the Linear Hook, which will pull yourself to your hooked target.
While in flight, Athena can switch her hook into the Swing Hook, locking the length and instead allowing her to swing from her target.
Athena's hook can also be used to deal damage if used on enemy champions.
Initial Piercing Damage: 25
Swing Impact Damage: 50
Ramp Jump
Athena's passive allows her to utilize any ramp or small step as a launching point to reach even higher.