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Galena
Galena.png
Unholy Paladin

Champion Data

Health
Health.PNG 125/100
Redstar.PNGRedstar.PNGRedstar.PNGRedstar.PNG
Armor
Armor.PNG 50/100
Redstar.PNGRedstarnov.PNGRedstarnov.PNGRedstarnov.PNG
Speed
Speed.PNG 310/-
Redstar.PNGRedstar.PNGRedstarnov.PNGRedstarnov.PNG

Active Ability

Unholy Totem

Passive Ability

Channeling

Video

Galena is a champion appearing in Quake Champions. Galena was added during Closed Beta on April 6, 2017.[1]

Summary[]

Galena is a healer and a warrior, skilled in both giving and taking life. Raised in the Dreamlands, where she faces off against Champions from across the waking world in twisted Arenas, Galena is a force to be reckoned with.[2]

Bio[]

She was 4 years old when given as an offering to the Celebrants of Volkerh. The talon-priests weaned her on ash-milk and consulted the Gaunt Shepherd to learn her fate. She would live as we do, it whispered, and in doing so would shape herself by the gloaming will of He Who Walks In Blood.

Like all children, she watched and imitated. She learned that crying and laughing were no different, so she stopped. She learned that blood is judgement and penance is sacrament.

She has grown powerful and grateful. She does not dream of her mother's world.

Abilities[]

Unholy Totem[]

In the heat of combat, throw down Galena’s Unholy Totem to heal both yourself and your allies, or cause devastating damage to your foes. Deadly in Deathmatch, and a critical tool in team games to help control pathways and power-ups, the Unholy Totem is a vital weapon in Galena’s wicked arsenal.[3]

Galena skill icon.png

Galena places a totem that heals her allies and damages her enemies. The totem will vanish if an enemy triggers or destroys it. When it heals an ally it will become inactive, but will reactivate when another totem is placed.



  • Cooldown: 45 seconds
  • Totem Radius: 3 meters/120 units
  • Totem Health: 25 HP
  • Normal Totem Heal/Damage: 50 HP / 40 Damage
  • Enforced (Upgraded) Totem Heal/Damage: 75 HP / 60 Damage


Notes

  • If three totems are active at one time, all totems will become Enforced Totems and deal the upgraded totem heal/damage amount.
  • Totems have around a 1 second delay after being deployed before becoming active. They can be destroyed during this time.
  • Totems are actually thrown to a target location and not just placed at Galena's feet.
  • Totems are only inactive for the ally that is healed by the totem. Any other ally that hasn't been healed can still use it.
  • Inactive totems will still explode and deal damage to enemies.

Channeling[]

Galena can reduce the cooldown of her ability by collecting any health pickup.


Cooldown Amount Reduced (Health Pickup): 5%

Cooldown Amount Reduced (Mega Health): 20%


Want to get that Unholy Totem back even faster? Galena’s passive ability, Channeling, allows her to eliminate 5% of her active ability cooldown timer every time she picks up a health bubble.[4]

Lore[]

At just 4 years old, Galena was given to the Celebrants of Volkerh, talon-priests who shaped her into a powerful weapon. From then on, she lived in the Dreamlands. By watching and imitating her elders, Galena learned from a young age that blood is judgment and penance is sacrifice.

Now she has grown strong, and no soul in the Arena is safe from her wrath.[5]

Concept[]

Given as an offering to the elder god Volkerh, Galena discarded all emotion and memories of her birth-world, becoming the unholy paladin of He Who Walks in Blood.[6] Sent to fend for herself in dark realms by Those Who Attend, Galena survived by unlocking her powers of black magic.[7]

Gallery[]

Videos[]

How to Play Galena - ZenAku

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