Edit Page
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 41: | Line 41: | ||
*''Totem Radius: 3 meters/120 units'' |
*''Totem Radius: 3 meters/120 units'' |
||
*''Totem Health: 25 HP'' |
*''Totem Health: 25 HP'' |
||
− | *''Normal Totem Heal/Damage: 50 HP |
+ | *''Normal Totem Heal/Damage: 50 HP/Damage'' |
− | *'' |
+ | *''Upgraded Totem Heal/Damage: 75 HP/Damage'' |
'''Notes''' |
'''Notes''' |
||
− | *If three totems are active at one time, all totems will |
+ | *If three totems are active at one time, all totems will heal/damage instead for the upgraded totem heal/damage amount. |
*Totems have around a 1 second delay after being deployed before becoming active. They can be destroyed during this time. |
*Totems have around a 1 second delay after being deployed before becoming active. They can be destroyed during this time. |
||
*Totems are actually thrown to a target location and not just placed at Galena's feet. |
*Totems are actually thrown to a target location and not just placed at Galena's feet. |